I have a proE part that I wish to output to
Inventor format (or even VRML).
Now the part, is quite simple: say, for example it is
just a circular column of constant cross section.
Upon export, I receive triangles which span the length
of the colum: a triangle with two nodes at the base and
one node at the top; i.e.: a long slender triangl...
Acutally, these triangles circle the column, but they still
have only nodes on the perimeter of the top and bottom.
(I need to write a software code that reads the data, and is
able to deform the column along its length.
Thus, I need to have polygons nodes and triangles along the
entire lenght of the column (not just nodes on top and bottom).
If I play with the output chord length, I get more nodes on the top
and bottom, but no along the length: i.e: more and more slender
Is there anyway to make more triangles and nodes along the column?