Do Modeler Parts retain Material assignments ?

Do Modeler Parts retain Material assignments ?

Post by corma » Thu, 24 Apr 1997 04:00:00



Hei,    
        I wonder if anybody has experience with asigning marerials to parts.
I have created a motor in Modeler which I want to insert a number of times
in a final assembly (refferencing is a little inconvinent as there are many
instances) Creating a part from the motor seems to work fine to an external
library file (*.dgn).
I created the object from solids using color 3 (red) as it's clear on a
black background
Before I created the part I asigned a material - polished black- to the
motor from a shared palette (finnish.pal).  
When I place the part in the assembly it renders the creation color and not
the assigned material.
Is this a bug - trying to reassign the material in the assembly drawing
returns - element not found.

Thanks for the assistance

        Cormac

                ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                       ~       Cormac Power            
Energy Design           ~
                ~       PLANORA OY                      Ph. 981 370702          ~
                ~       PL43,  90401 Oulu               Fax 981 376970          ~

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Do Modeler Parts retain Material assignments ?

Post by Jeffory J. Becker » Thu, 24 Apr 1997 04:00:00


Though it creates just a bit more work, you'll find its much easier in
the long run to make Level/Color Assignments for materials vs. attaching
materials.  For instance if your part in on level 1, you could assign
Level 1 Color 3 to be polished black.  I have found that material
attachements are finicky, while assignments are very straightforward.

Jeffory


> Hei,
>         I wonder if anybody has experience with asigning marerials to parts.
> I have created a motor in Modeler which I want to insert a number of times
> in a final assembly (refferencing is a little inconvinent as there are many
> instances) Creating a part from the motor seems to work fine to an external
> library file (*.dgn).
> I created the object from solids using color 3 (red) as it's clear on a
> black background
> Before I created the part I asigned a material - polished black- to the
> motor from a shared palette (finnish.pal).
> When I place the part in the assembly it renders the creation color and not
> the assigned material.
> Is this a bug - trying to reassign the material in the assembly drawing
> returns - element not found.

> Thanks for the assistance

>         Cormac

>                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                       ~       Cormac Power
> Energy Design           ~
>                 ~       PLANORA OY                      Ph. 981 370702          ~
>                 ~       PL43,  90401 Oulu               Fax 981 376970          ~

>                 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


 
 
 

Do Modeler Parts retain Material assignments ?

Post by Bentl » Sat, 26 Apr 1997 04:00:00


Hello Cormac,

When you assign a material to the part in the part file (using assign by selection), it
will create a material table stating which (level, color) combination is mapped to which
material. That material table is specific to that file. You will either have to re-assign
the materials in the assembly file, or you have to cut and paste the entries in the
material table (.mat) file for the part file to the material table file for the assembly
file.

The other method of assigning materials to Modeler solids, using an attribute that will be
attached to the element, is not supported with Modeler solids.

Regards,
Martin Waardenburg

 
 
 

1. Rendering-Material Assignment J & BricsView

Interesting problem here, hopefully someone could
lend me some advice.

I am using Triforma J and I also use Bricsview
software to assist me with my material assignments
while doing renderings.  Don't let your unfamiliarity
with BricView stop you from reading on.  Brics is simply
just a material and cell library made for MicroStation,
and is a great compliment to any architectural rendering.
It has a wide variety of landscape materials and real 3d trees.

I just started to use Triforma J (no laughing please)
We've been stuck w/ SE for some time for other reasons.
Anyway the problem Im about to explain did not happen
while using SE with BricsView, that is why I think I
have a simple configuration adjustment to make.  I just
don't know where to look.

OK, hopefully I can explain this O.K.;

In my material assignment tools, I cannot seem to view
any materials which have a .GIF file attached to them.
about 80 percent of all other materials have a .tif or .jpg
image assigned to them.  Only the Brics materials have the
.GIF images.  I can select and assign any material, regardless
of the raster image assigned to it.  My problem is that the
materials with the .gif are not visible.

Now when I use SE there is no problem, this is just when
I call the same file up in J and try to render it.  All of
the .gif related materials are not visible (as rendered materials)

I am stumped, I think I need to find a way to let MSJ recognize
these .gif images.  Is there a setting?

All advice will be highly appreciated.

Thanks.

--
David Horvath
Uniland Development Co.
Amherst NY

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