Real-Time Fundamentals web-based training course

Real-Time Fundamentals web-based training course

Post by Tom Sheppar » Wed, 16 Jul 2003 23:51:36



(Sorry if this is a repost. My news client said it failed to send the
first time.)

Greetings,

Just a quick note to let you know that the 4-day instructor-led course
of Real-Time Fundamentals is also available in a web-based training
(WBT) version. A free trial version is available for viewing prior to
purchasing.

The course teaches the basics of real-time and embedded system design
and is independent of operating system, processor or development
language and methodology.

This course is targeted at software and hardware developers and embedded
systems engineers who are just getting started in the area of real-time
systems and don't want to take six months to get up to speed. It is also
useful for more experienced programmers who are undergoing a career
change and asked to do real-time design for the first time.

Many of the 330+ classroom slides use extensive graphical layering (845
layers) to illustrate concepts. In turn, the WBT version expands this to
2100 images with each bullet point and graphical layer carefully
explained. Numerous real life "gotchas" are illustrated.

Read what the students have to say about the course at:
http://www.Surreal-Time.com/Fundamentals/Feedback.html

For further information, please visit my web site below.

...Tom

--
Remove "SpamMeNot-" from address if responding via email.

Tom Sheppard
Real-Time Fundamentals instructor-led and web-based training courses
http://www.Surreal-Time.com/

 
 
 

1. (Price Reduction) Real-Time Fundamentals web-based training course

PRICE REDUCTION

Greetings,

Just a quick note to let you know that the 4-day instructor-led course
of Real-Time Fundamentals is now available in a web-based training (WBT)
version. The price has been recently reduced. A free trial version is
available for viewing prior to purchasing.

The course teaches the basics of real-time design and is independent of
operating system, processor or development language and methodology.

This course is targeted at software and hardware developers and embedded
systems engineers who are just getting started in the area of real-time
systems and don't want to take six months to get up to speed. It is also
useful for more experienced programmers who are undergoing a career
change and asked to do real-time design for the first time.

Many of the 330+ classroom slides use extensive graphical layering (845
layers) to illustrate concepts. In turn, the WBT version expands this to
2100 images with each bullet point and graphical layer carefully
explained. Numerous real life "gotchas" are illustrated.

Read what the students have to say about the course at:
http://www.Surreal-Time.com/Fundamentals/Feedback.html

For further information, please drop by:
http://www.Surreal-Time.com/

--
Remove "SpamMeNot-" from address if responding via email.

Tom Sheppard
Real-Time Fundamentals instructor-led and web-based training courses
http://www.Surreal-Time.com/

--
Remove "SpamMeNot-" from address if responding via email.

Tom Sheppard
Real-Time Fundamentals instructor-led and web-based training courses
http://www.Surreal-Time.com/

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9. (Price Reduction) Real-Time Fundamentals web-based training course

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12. (Price Reduction) Real-Time Fundamentals web-based training course