Head of Human Factors Speech Recognition

Head of Human Factors Speech Recognition

Post by David Horowit » Thu, 07 Aug 2003 18:59:31



Head of Human Factors in Speech Recognition and Multi-Modality

Join a dynamic small company in the centre of London ushering in a new era
of speech systems, centralised on multi-modal systems for pervasive
computing.  Vox Generation Ltd, founded in 2000, is located in Trafalgar
Square London, and is a highly recognised leader in Europe for speech
recognition and multi-modal systems.  Recently funded by historically the EU
's largest grant 'FASiL' for spoken language multi-modal systems, Vox has
broken the barriers in R&D and product delivery for tomorrow's pervasive
computing solutions.

The role of the Head of Human Factors is to be the visionary lead of Vox'
new product line combining speech recognition, synthesis and multi-modality.
You will lead and manage a team of Human Factors Specialists.  Key to the
role is customer facing, specification of product design, functionality,
user experience modelling and assurance that architecture specifications
meet desired product definition requirements.

Work with world-leading speech and computer scientists and developers, on
defining new methodologies and products for pervasive computing.  Be part of
a fast-paced delivery oriented company able to push the envelope on system
definitions and deliver competitive advanced solutions in a rapid scale.
Interface with some of the top research scientists in the field, and distil
their knowledge into working, saleable and delivered product.

The ideal candidate will hold a Bachelors of Science or Engineering in
Computer Science with Major and Thesis on Human Factors or another
engineering discipline.  Industry experience in Human Factors is essential
and you should have deployed highly visible customer applications in speech.
The individual should have experience with product development and guide
software architecture to support UI requirements.  The individual will have
worked in a world-class commercial environment on new designs and technical
architectures for speech recognition.  Outstanding opportunity to grow in
designing multi-modal speech based applications.  5 years plus experience
desired.  Individuals who have pursued this work in a Commercial Research
setting also highly desired.

Contact:

David Horowitz, CSO

www.voxgeneration.com


 
 
 

Head of Human Factors Speech Recognition

Post by Bradley K. Sherm » Fri, 08 Aug 2003 00:11:01




>Work with world-leading speech and computer scientists and developers, on
>defining new methodologies and products for pervasive computing.  Be part of
>a fast-paced delivery oriented company able to push the envelope on system
>definitions and deliver competitive advanced solutions in a rapid scale.
>Interface with some of the top research scientists in the field, and distil
>their knowledge into working, saleable and delivered product.

I defy any software, however envelope-pushing, to recognize
this spoken paragraph.

    --bks

 
 
 

Head of Human Factors Speech Recognition

Post by Mike » Sun, 10 Aug 2003 00:08:21





>>Work with world-leading speech and computer scientists and developers, on
>>defining new methodologies and products for pervasive computing.  Be part of
>>a fast-paced delivery oriented company able to push the envelope on system
>>definitions and deliver competitive advanced solutions in a rapid scale.
>>Interface with some of the top research scientists in the field, and distil
>>their knowledge into working, saleable and delivered product.

>I defy any software, however envelope-pushing, to recognize
>this spoken paragraph.

Perhaps they use it as input for one of their test cases....or  perhaps it's
the output from one of their test cases....

Mike

- My hovercraft is full of eels.

 
 
 

1. Human Factors Vs. Human Factors

The title may be strange when you read it , but it could draw to you the first
impression of how Human can creat a solutions where at the same time can creat
problems. Simply , some times we think we are solving problems , but we do not
think about the affect of the solutions in the long run.

For example, Groups in organisations should be collaborativelly working togathe
r , so we provide the best information system package , and doing traning to
the individuals. Meanwhile , we are creating problems such as forcing people to
accept things that are not used to,also making the people stuck with the techno
logy so it is going to be the way they think or behave. People wont do it natur
ally anymore. " system is controling their actions and their ideas" and not the
vise versa.

I 'll continue on this subject in the future series I am going to write.
I would appreciate any comments or ideas about it .

Thanks,
N. M. Elshaer.

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12. Website: Human Factors and Human Error

13. FL: Human Factors / Human Computer Interaction Designers