Help!
I'm trying to access information contained within a dialog box object
from within a main window object, but I cannot seem to do so. I assume
I need to use Transfer Buffers to perform this task, but I can't seem
to accomplish it. The problem seems to be in assigning a value to
the "TransferBuffer" data member, thus connecting the "struct" I have
defined to the purpose with the object I wish to transfer to and from.
Am I right in assuming:
(1) The "TransferBuffer" data member should be assigned a value
in the constructor of the class it applies to - in my case, the
dialog class.
(2) Can I define the "struct" to contain only some of the controls
in my dialog (I'm using one edit field at the moment to test it), or
do I need to place all of the controls in the "struct"
(3) I do not need to "...EnableTransfer()" for any of the controls
unless they are in a window, and not a dialog
(4) Should I declare an object of the Transfer Buffer in the window
class (where I wish to use the contents of the dialog), or in the
dialog class.
Any attempts in answering my questions (pref. emailed) would be most
graciously appreciated. Forgive me if my questions/statements are
confusing as I have been trying to do this from the manuals and examples,
but there doesn't seem to be much correlation between the two.
--
Andrew Marks
Master by Research
Department of Software Development
Faculty Of Computing and Information Systems