The videos always play at the begining of the game but
the video picture does not always get displayed, although
the audio can always be heard.
I have disabled the D3D rendering in the main game loop,
so i know its not D3D trying to draw to the screen.
I create the AVI window using
hr = pVW->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS );
DBG_ASSERT( !FAILED( hr ) );
//RESIZE VIDEO SO THAT ITS FULL SCREEN
To load the file im using the RenderFile function.
The only feedback im getting from the de* is it
occasionaly says "There is a window on top of us!", but
it does not say this everytime the picture is displayed.