Announcing wxWidgets 2.5.3: a cross-platform GUI toolkit

Announcing wxWidgets 2.5.3: a cross-platform GUI toolkit

Post by Julian Smar » Tue, 12 Oct 2004 20:19:49

October 11th, 2004 -- the wxWidgets team is pleased to announce a
development snapshot release of the mature cross-platform C++ application

The following platforms are supported:

- Windows 95/98/ME, Windows NT, Windows 2000, Windows XP
- Windows CE
- Linux/Unix/VMS with GTK+ 1.x and 2.0
- Linux/Unix with X11 (beta)
- Linux/Unix with Motif/Lesstif
- Mac OS 9.x and 10.x using Carbon
- Mac OS 10.x using Cocoa (beta)
- OS/2 (beta)
- MGL (Linux and DOS)

A non-GUI subset of wxWidgets called wxBase is also supported on most of
these platforms.

To get wxWidgets, go to the Download page at:

This is a development snapshot, sometimes known as an 'unstable' release.
Improvements over 2.4.x include: numerous bug fixes, STL-like container
classes, improved GTK+ 2 compatibility, new build system, improved Unicode
compatibility, wxRenderer class, shaped frame and dialog windows on Windows
and GTK+, more efficient UI update processing, print preview improvements,
wxCrashReport class, OpenWatcom and Digital Mars compiler support, and more.
Improvements over 2.5.2 include much improved Mac OS X and Windows CE
support, as well as the usual bug fixes and minor enhancements.

*** About wxWidgets

wxWidgets is a comprehensive open-source, multi-platform C++ GUI framework,
that can be used to build commercial and free software. First released in
1992 under the name wxWindows, it's increasingly used by organisations and
individuals all over the world due to its winning combination of
sophistication, wide platform coverage, ease of use, unrestrictive licence
and vibrant user community.

For most ports, wxWidgets adopts the native look and feel of each platform
since it uses the native widget sets. There is also a generic widget set,
used for example by the wxX11 port - no other widget set is required, giving
the potential for embedded use.

An extraordinary range of classes is provided - but don't be put off by this
because most people find wxWidgets easier to learn and use than MFC and
other frameworks.

As well as comprehensive support for the usual widgets, advanced features
include: HTML viewing/printing, wxImage class providing handlers for eading
and writing many image types, resizeable panels and dialogs on all
platforms, document/view, OpenGL support, HTML-based and context-sensitive
help, wizards, drag and drop, a grid class, ODBC support, threads, sockets,
container classes, a styled text control, and much more. An 1800-page
reference manual is provided in HTML, MS HTML Help, WinHelp, wxWidgets Help
and PDF formats, and there are over 80 samples and demos.

If you're an MFC user, you'll find many wxWidgets concepts reassuringly
familiar, while often clearer and more consistent. If you're not, you should
still find it intuitive from the start.

wxWidgets bindings for several other languages are available, including
Python, Perl, Basic, Lua, JavaScript and Eiffel.

Have fun!

The wxWidgets team