Hi,
I'm a italian student , and I'm writing a neural simulator for my thesis (in
Visual C++ 5.0) and I need of a class C++ or a library which can send or
receive many messages per seconds (even 1.000.000 m/s). I wrote a little
class, and it works until I send few messages per sec but when I compile a
full version of the core, the sender breaks down. I thought that it depended
on the size of the buffer, and then I expanded it with the method SetSockOpt
but it doesn't work yet.
What can I do? Can anybody help me? Thanks.
Fabrizio