> > In my search to add to my collection I am finding that there are many
> > with the .ccc extention instead of the standard recognized
> > extention.
> > I have spent the last three days off and on (about 20 hours total)
> > find documentation on this extention and how it applies to the coco
> > emulation scene, with no avail.
> > Does anyone out there know where I am making my mistakes or perhaps know
> > answer as to what is the reasoning behind this ofrmat (and what Emulator
> > supports it)?
> As a MESSDEV, and occisinal contributor to the coco drivers: I have
> never seen the .ccc extension before.
> May I ask for some sample web locations?
Thaks for responding,
If you go to: http://www.trs-80.com/
and click the following in the left hand margin menu:
Other TRS-80's ==)> COCO
Scroll Down below:
COCO ROMs [Complete GoodCOCO v0.999.5 Set]
and pick one of the roms down there. you will find them in the .ccc
> > Also, what is the Coco Emulator preference?
> I am not sure what you mean by this.
I appologise for not being clear. I am using a windows 98SE as my emulation
system. it has a p4 1.4ghz and 512meg ram. Beyond that pretty standard. I am
curious what would be the recomended emulator for me to use when I am poking
around with the old TRS-80 emulators. You know, ease of use, compatability,
good documentation, those things.
I am particularly interested in making Dungeons Of Daggorath work on the
Coco as well as a few tape based programs. In the Model I I am wishing to
make an old program called Xenos work. Few more obviously, but it was the
main one I never finished way back in the day.
It is complicated to go through each and every emu out there and try and
find the better ones, so I was guessing I could ask and get a more narrow
band of what to check.
Hope that makes sense, and thanks again for respondng.