How I can control TAPI under visual c++? Any reference book? Please
suggest. I will appreciate.
Do you want to develop a TAPI application or a TAPI Service Provider
If it`s a TSPI, I recommend TSP++ developped by JulMar Entertainement
TSPLIB is a complete MFC library for developping TSPI either in Window 3.1,
95 or NT 4.0.
Mediatrix Peripherals inc.
Quote:> How I can control TAPI under visual c++? Any reference book? Please
> suggest. I will appreciate.
>How I can control TAPI under visual c++? Any reference book? Please
>suggest. I will appreciate.
>------------------- Headers --------------------
Library of Congress Catalog Number 96-67202
International Standard Book Number 0-672-30928-9
Platform Context:: Beta2 of NT5 + PlatformSDK (TAPI3.0 and DirectShow)
I am trying to useTAPI3.0 and DirectShow in a VB app to pipe Audio and or
Video from a source file, to an H.323 based client. With the examples
provided by Microsoft, I can successfully create an H.323 based client via
TAPI3.0. Using the standard terminal devices (soundcard and mic), I can
successfully hold a dialog with antoher client such as Netmeeting.
great, no big deal here!
Now ... how do I render a File (a wav file) using DirectShow, to that
The documentation with NT5 beta2 and platform SDK stuff is not much of a
help. It simply states that the Terminal Device (or the MediaStreamTerminal
Class) in TAPI30 is a valid "Rendering Filter" for DirectShow. Thats it!
There is nothing else. Some how you must add the MediaStreamTerminal that
you dynamically create in TAPI, to the DirectShow Filter Graph. To do this
you must be able to identify the MediaStreamTerminal on the list of
registered DirectShow filters.
I have had no success as of yet.
The only other way to look at this, perhaps, is to add a your Filter Graph
from within TAPI3.0. I found no method that does this.
Any feedback ?