Flickering with Direct3D and MFC

Flickering with Direct3D and MFC

Post by Victor N » Wed, 08 Jan 1997 04:00:00

Hi everyone,

I'm writing a Direct3D application with Microsoft foundation classes
and I get flickering whenever I perform a redraw. From my understanding,
double buffering should occur automatically whenever I perform a
clear, render, update loop or a Tick, is this true? Is double buffering
somehow unsupported in a multiple document interface with multiple



1. Flicker-Flicker-Flicker (Netscape and MS IEx)

Not sure if this is the same problem, but this is a solution direct
from MS:

If your screen is flashing when downloading files/pages on IE 3 B2,
there are 2 solutions:

1) Remove and reinstall until it quits (In rare cases, it may take
multiple uninstalls)

2) Delete the registry key:

HKEY_CURRENT_USER\Software\Microsoft\Internet Explorer\Toolbar

NOTE: Please exercise caution when taking the registry modification

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