I am having a problem with light tables in Merlin. When I have my video driver
configured for 64k colors, the color maps of the icons get all hosed and the
miniature image is nearly unrecognizable. They work correctly if I switch to
256 colors, but of course I don't want to do that (palette switching drives me
nuts). Is this a known bug or is there a hidden setting somewhere that
can take care of it?
My video card is based on the Cirrus Logic 5426 and has 2MB of memory.