The long Method names increases flash file size which is a big disadvantage when creating flash application for devices. Since FP interprets code only at runtime, so having shorter Method would be good. Even FP scanner/lexar will have less load.
ok, I did not read your post as closely as I should have.
#2 with this in mind, if you did prototype the objects you might actually add some file size overhead because you are adding extra byte codes for the prototypes. I dont think the prototyping should add significantly to the performance, but you never know on a CPU limited device.
#3 it might make the FLA smaller, and is definately easier to type.
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