It seems everytime I hit a button on my webform, it reloads the page in the
browser (and flickers). Is there a way to eliminate this. Like, can the
browser draw double-buffered?
hi , im making a usercontrol right now
and i have some problems with the painting in .net
i the old world , i could create a compatible bitmap
attach a dc to it and draw to that dc
then blit the whole thing onto the screen , flicker free
but in .net im having some major problems.
if i use "setstyle (blah.doublebuffer,true)" , nothing
if i then add "setstyle(blah.alldrawinginwmpain,true)" the
flickering stops but everything gets VERY SLOW!!!!
seems like the clr is allocating a backbuffer bitmap for
me ERVERY time the onpaint event occurs , correct???
so i figured if i could create my own backbuffer and draw
to that things would be faster since i could persist the
backbuffer between onpaint events.
DOOOH , NOPE! , well i could persist it but blitting that
inmemory buffer to the screen was even slower than using
the builtin backbuffer
so what am i supposed to do if i want to use a backbuffer
w/o nasty performance???
and is there any reason why it takes ages to blit a
inmemory graphics to the screen??????