After deciding to buy a 1200 myself I have done much research into this:
This is what I have discovered:
If there any ANY errors in these statements I request a Commodore engineer
to correct me.
1084: Displays all the Modes it can with ECS (max. 1280*256 non interlaced
No productivity - no flicker free higher resolutions.
VGA: Same as SVGA below but is doesn't have same pixel accuracy as dot
SVGA: Displays all amiga Hi-Res modes.
This consists of 640*512(ni) 1280*512(ni) 640*1024(i) 800*600(i?)
These monitors are keyed to these resolutions and cannot handle Lo-res
modes (320*256,320*512(i),640*256... etc,etc)
If you are using the system for prof. work(i.e. Prefs/screenmode is
available) then you may use Mode Promotion.
This turns the lo-res modes into Hi-res by sending each line twice.
This allows SVGA monitors to display ALL amiga resolutions*
Bootable games will kick the Chipset into Lo-res so you cannot use
these on your SVGA.
So no good for games,perfect for WB.
Multiscan: Very dangerous to leap out and buy one as you don't know it's range
1935: Is an SVGA.
1960: A multiscan with exactly the correct range for all resolutions*
enables you to use Lo-res without mode promotion saving Chip bus time.
(the image will look less 'smooth' however).
Bootable games will work fine.
The 1960 is an excellent but expensive solution.....
If you have a television why not play the lo-res games on that(they don't
lose *that* much) and buy an 1935.
If you really want old 32-colour 320*200/256 games to be displayed pixel
perfect then buy a 1960.
I'll be buying a 1960 'cos I haven't got a T.V. :-)
Hope this helps:
If I'm wrong please correct me (if you *know* like Dr. Kitte might).