Would anyone be interested in collaborating on Direct3d retained mode
application? Nothing of particular function, just getting Direct3d up and
running and setting up a clipper etc... MDI with views of whatever is
loaded or created......
Can anyone point me at any on-line resources which might help me to gently
transition from OpenGL to Direct3D retained mode? Failing that can anyone
recommend a good book?
First impressions are that there is a very strong (almost one to one)
correspondence. Would anyone care to point out the main differences?