In your replies, could you please quote the text of the original question
and the reply so that your questions are in context.
Of course snip any long replies to the minimum.
I will just put this back in context if you don't mind.
Quote:>(You, original post)
>I have a program that can be compiled without any problems.
>it runs without any problems if started in windows (borland c++ doesn't
>If the program runs in the ide (after compolation), the program
>runs only a short time, for example a flip between front and backbuffer
>Does anyone know about this?
>>(Me, original reply)
>>Does the program check for lost surfaces (and restore them if necessary)?
>(you, reply to my post)
> Yes, it does.
> May this cause problems?
There would be problems if your program *did not* check for lost surfaces
and restore them. I was just guessing that running the program under the
de* in the IDE may be more likely to result in lost surfaces, than when
running the program stand alone. But if your program checks and restores
surfaces correctly, it seems the problem lies elsewhere.
If you are sure the Flip function is at fault, try to obtain the error
return code and post it here. Also I assume you are running the program in
full screen mode, both when running under the IDE and when running stand
alone as the Flip function only works in full screen mode.