General Q: What is vertex blend?

General Q: What is vertex blend?

Post by Jacky Lu » Wed, 09 Apr 2003 15:21:08



What is that used for?
Thanks a Z.
Jack
 
 
 

1. Xform vertexes of a primitive by different matrixes / VERTEX BLENDING

I Use Bezier-Surfaces for a high detailed human
character. For natural looking animation i have to
transform the vertexes of one surf by different
matrixes. This breaks OpenGL transformation pipeline and so it can't be done
by T&L-hardware,
which will be a problem in the near future!

DX7 seems to have a solution called "vertex blending" (If any one have
information about, please tell me).
Will there be a extension to OpenGL, and
how will it work ???

2. messy shadows with are lights

3. Per vertex alpha blending?

4. Anti-alias Problem

5. What is vertex blending used for?

6. Graphic Designer looking for work.

7. skeletal animation with vertex blending

8. FS: HYPERPEN 8000u Tablet with Cordless Mouse & Pen. UK ONLY

9. Index vertex blending

10. RESOURCE: rt_Skin vertex blending visualization sample

11. indexed vertex blending

12. DirectX8 and Physique blended vertices

13. vertex blending