I'm seeing framerate problems when I use high-res and multisampling on a
GeForce 4 Ti. Nothing surprising there, except that it happens at very low
It only hits 60fps (<1000 triangles per frame, 2 textures, each 1024x1024
A8R8G8B8) when I run at 800x600, quincunx multisampling.
Anything above that it can't manage 60fps!
For a card that is supposed to be in the top few speed-wise, this surprised
me. Is there anything I can do to find out exactly where the bottleneck is?
I'm assuming it must be on the card, as the only things I'm changing are
display res and multisampling settings.
Would overclocking help? If so, any pointers on how to do it or more
importantly the pitfalls of doing it?