i want to store some information in a own definied class. i use
basekits and add my properties. if i read a iv file the class gets
the values from file. but on runtime i need the transformed values (by
the accumulated transform matrix). so i use SoCoordinate3 to store a
point and SoRotation to store rotation of my class. if i access the
values on runtime, they are the same "abolut" values red from file (i
used a transform node in front of my own object). does anybody know a
way to access the transformed values???