I want to place a scene object, e.g. a SoCube, depending on two other
SoTransform-Nodes in the scene.
I use a SoCalculator, but connecting the rotation field of the SoTransform-nodes
with the fields of the calculator didn't work. The Message was "No conversation
supported SFRotation -> SoMFField"
Has anyone a solution or just a hint how to connect rotation values with a
Thanks and bye