I set up a arm skeleton for my characters with many custom attributes for
the moving of figners etc.
When I mirror it, it doesnt mirror the locator with the weightedblends. Of
course I dont want to redo all the attributes.
When I duplicate it with the upstream graph checked it does what I want but
its not mirrored.
I'd need something like a mirror option with an option for 'mirroring' also
the upstream graph.
Any help is appreciated :(