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Can anyone give me some tips on using the Dope Sheet for modifying the
time of an animation?
There are a couple of points in my animation where I would like to add
"time" (increasing the overall time of the animation). I have many
objects animated at different times throughout. The graph editor
doesn't seem practical because there are many nodes and channels
animated. I'm sure the dope sheet is what I should be using, but I don't
understand exactly how to do it.
Any tips on using this would be greatly appreciated! I have been
reading about the dope sheet in the online help but that really isn't
helping. Should I select all my animated objects first and move keys
or do them one at a time? When I select a row of keys, they turn
yellow, when I move them (MMB) they don't all move at once?
thanks in advance!