>>i am trying to copy an object that is not symetrical on the any axis. the object
>>is a leg for a mech( you know like mechworrior2 and battletech....) I can't just copy
>>the leg and move it over to the other side of the body becuase some of the features
>>won't be pointing in the right direction( out, away from 0,0,0 )so, i need a mirrior
>>type of copy to make this happen. I've only been using alias6 for about two
>>weeks . This fucntion is not imparative to do the model I was just wondering so
>>I could use it in the future. tanks.
>>show me the button and i'll push it
>Use "Set Pivot" and place it in the plane where the mirror would be.
>Then just use "Copy" with a -1 scaling factor in the direction
>perpendicular to the mirror. If you're still having trouble with this,
>move the object (with it's newly set pivot) to the origin and rotate the
>object around until you have it oriented perpendicular to a cartesian plane.
>I'm not certain, but the abs/rel flag may play a role when copying.
Thanks for all the comments about my post for help. I will try copying and
scaling on a negative. And you know with as much time as i spent playing with
that damn copy command I never thought to try scaling it in that way. I was thinking
an overall scaling, not one defined by the axis. very helpful. For the last three
weeks of using alias I have hated it while falling in love with the amount it can do.
I am a happy modeler scince i left that old dog 3ds. I hope I can think of some
more questions to ask. thanks very much again!
show me the button and i'll push it