Graphics Gems series questionnaire

Graphics Gems series questionnaire

Post by Eric Hain » Sun, 04 Sep 1994 03:45:41



I'm posting this survey for Jenifer Niles, who is the person at Academic Press
who coordinates the creation of the Graphics Gems series.  Here's your chance
to tell Academic Press what you'd like to see in the future.

Eric Haines

----------

GRAPHICS GEMS SURVEY


In planning for future volumes ofThe Graphics Gems Series I would like to ask
a few questions about how you use the books and what aspects are most useful
to you.

1) If you have more than one volume of the series, which would you select as
the best model for topical coverage?

        Glassner Gems I,
        Arvo Gems II,
        Kirk Gems III,
        Heckbert Gems IV

Which would you select for best level of coverage?

        Glassner Gems I,
        Arvo Gems II,
        Kirk Gems III,
        Heckbert Gems IV

2)  Which topics do you look up most frequently in the books you have?
                 1:Frequently          2: Sometimes           3: Rarely

        Please place the appropriate number by the topics you use.

Modeling                                        Numerical Programming
Algorithms                                      Rendering
3-D Geometry                                    Ray Tracing
Graphic Design                                  Frame Buffer Techniques
Shading                                         Transformations

Others (please list with an appropriate number)

Within the categories you list as frequent, are there specific topical areas
you look for (e.g. antialiasing, morphing, etc.)?

Please list

3)  Are there any topics we should add to the coverage of the series?

Please list.

4)  Are there any topics we should remove from the coverage of the series?

Please list.

5) When you use the books in the series, is it primarily to look up a quick
solution to a problem, or is it for more detailed program development?

        Quick Solutions                 Detailed Solutions

For the next 2 questions, please refer to your answer in #1.

6) For the Gems you use frequently, what is the ideal length?
        2-3 pages               3-6 pages                6-10 pages

7) Would you prefer to see more explanation/theory with the gems you
frequently reference?
                        Yes                      No

8) Have you used the code provided with the techniques in your own programs?
Please choose one:

                1: Frequently    2: Occasionally    3: Rarely or never.

9) If we can make the books less expensive by removing the color insert, would
this be acceptable?
                        Yes                      No

10) Would you buy these books in paperback if they were $5.00 less?
                        Yes                      No

11) We are working on a CD-ROM which contains the first 3 volumes of the
series, if you purchase this product, which platform would you require?

                MAC                     IBM                     UNIX

[if UNIX, please specify (e.g. SUN, SGI, HP, etc.)]

OPTIONAL:
NAME
ADDRESS
CITY/STATE/ZIP
PHONE:
EMAIL:
OCCUPATION:


Thank you for taking the time to complete this survey.  This information will
be very useful in the development of future volumes in the Graphics Gems
Series.

 
 
 

Graphics Gems series questionnaire

Post by Joel Hayes Hunt » Mon, 05 Sep 1994 20:01:33


: GRAPHICS GEMS SURVEY


: In planning for future volumes ofThe Graphics Gems Series I would like to ask
: a few questions about how you use the books and what aspects are most useful
: to you.

  I have a good general suggestion.  How about getting the bug-fixes BEFORE
PRINTING THE BOOK.  I just love always haveing to go onto the net to get the
patches for 75% of the routines...