ANN: Frame animation tool for programmers

ANN: Frame animation tool for programmers

Post by Thiadmer Riemersm » Sat, 21 Jun 2003 00:22:14

Hello everybody,

EGI version 4.0 has been released. EGI is a frame animation engine plus an
animation compiler. It uses a superset of the Autodesk FLIC format, and
extends it with many features (transparency, overlays, sound, higher

The library is convenient for programmers because it gives full control over
all aspects of playback. The following tasks are quite easy with EGI:
o  integration with another graphics/animation library;
   e.g. play animations in a layer of a sprite library
o  integration with DirectX
o  animating (with transparency) directly on the Windows desktop
o  synchronizing external events to the animation (or vice versa)

For more information, please see

Kind regards,
Thiadmer Riemersma
animation tools for programmers, contract programming


telephone: +31 35 693 9261


1. Stop frame animation tool

Gregory, on the Lightwave group just posted this link.
It is a software product (currently in late beta and free
for now) that is designed for doing stopframe animation.
It has most of the cool features you would want in such
a product. I think it can even works with a DV camera
as the input.

I have not used it, but it answers a question that comes
 up around here a lot.


2. Im in need of a graphics designer

3. frame by frame animation

4. Anyway to repair a damaged file?

5. ANN: New PSP6 tut - Image Framing with Paper Textures

6. 3DS with Cyrix 6x86 processor - How good?

7. ANN: new PSP6 picture frames

8. 3dsR4 screen capture

9. ANN: My New PSP6 Picture Frame