I'm trying to generate realistic animations of realistic hands. I can
find out from anatomy textbooks the placement of all the joints, but I'm
having some difficulty finding information about exactly how the joints
articulate. For the joints involving the phalanges of the fingers and
thumb, it's easy enough to measure my own hands, but for the joints
hidden inside the palm, it's not at all obvious which of them have enough
movement to matter, and exactly how they move. The base joint of the
thumb in particular is giving me problems. Does movement of the greater
multangular carpal bone contribute, or is the motion all due to the
Does anyone know of a reference for this sort of information?
www.truelifeanatomy.com is very interesting, but as yet deals only with
the wrist joint.
School of Information Systems, Univ. of East Anglia, Norwich, U.K.
From 1st August 2003 the department's name will change to School of
Computing Sciences. The new website address will be www.cmp.uea.ac.uk