by Henrik Pflug » Sun, 09 Aug 1998 04:00:00
1. Creating Shadows with the Use of Shadow Buffer.
P.S. no shadow volume, no shadow texture and without stencil buffer. is very strong but you are the best! many thx :-)
2. TBitmap.Monochrome property
3. zbuffer / depth buffer
4. Drawing Graphs
5. Shadow pass, surface and displacement shader
6. Digitizing software
7. Attempting shadow passes with BMRT..
9. Large RIB files and shadow passes
10. Rendering shadow pass only?
11. Two pass polygon clipper source for download.
12. two-pass-rendering of a model
13. I'm using a two pass rendering