> Has anyone seen these? I can't find them on the SGI OpenGL
> I'm curious about what's going on with OpenGL++.
Here's the relevant portion of the ARB minutes:
Mark Segal provided an update on the status of OpenGL++. He was not
able to have a new version of the spec ready in time for this
meeting, but he will be releasing a new version of the spec within a
month. Some simple demos and simple tests are running. A more final
draft specification that could be presented to the ARB should be
ready by the end of the year. Companies that are participating in
the effort are SGI, IBM, Intel, Digital. Mark expects that an
alpha-quality implementation will be ready by the end of the year. A
Beta release would be ready next summer. The group met Monday and
spent the day talking about procedural and technical issues. A fair
amount of time was spent on multithreading issus. The plan is to use
Pthreads, which should provide a good implementation across UNIX
systems. Mark promised to send out the minutes from Monday's
meeting. Mark answered several questions about how OpenGL++ compared
to DirectModel and Java3D, and which OpenGL extensions would be
needed (answer: none, just OpenGL 1.1).
I'll get the complete ARB minutes and the OpenGL++ meeting minutes
mentioned above up on the Web site shortly, and post when they're available.