> I will be developing a portion of an existing app to display 3D information.
> I went to the www.opengl.org site and saw the glut section. They recommend
> using glut as an easy way to learn OpenGL.
answering in the reverse order ...
Quote:> Is it a replacement to OpenGL ?
Not at all. GLUT is complementary to OpenGL. OpenGL is platform
dependant, but creating a window on a particular system generally
isn't ( there's X windows, Microsoft Windows, OS/2, BeOS ... you
get the idea ). GLUT is a library which makes creating an OpenGL
window on a system easy, and portable.
"GLUT - don't learn OpenGL without it" (tm)
Quote:> _Is_ it easier?
Its most likely that using GLUT to learn is easier than using a
system's native window system. Furthermore, it hides all the little
hitches that programming with the window system will toss at you.
Hope that helps.
Thanx,
Dave
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