The secondary color is now every where.
Does anybody know why it is not available in the ARB_texture_env_combine
(or in the texture combining possibilities of opengl 1.3 / 1.4) ?
Does anyone here know the wavelengths of the colors (red, yellow,
green, magenta, blue, cyan) in their purest forms?
So RGB values (all 8 linear combinations if we include black
and white) of either 0 or 255.
thx in advance, Niek
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