I don't believe that GLUT has support for scrolling windows. PerhapsQuote:> 1. How does the programmer know what part of the window is currently
> 2. How does the programmer force the window to scroll and how do they
> determine how much is scrolled?
I have a Treeview of 100 pixels width.
I like to write an image on Treeview canvas at X=150,
by taking the image from a TImageList and by using the
How can force to 'extend' the Treeview canvas in order
to force the horizontal scroll bar to appear and to draw the
image in the canvas?