> > I downlaoded the sample implementation of opengl. Tried to compile glu
> > without using the makefiles. It seems as if a few things are not
> > defined such as
> > GLU_INVALID_OPERATION
> > GL_BGR
> > GL_BGRA
> GL_BGR and GL_BGRA should both be declared in gl.h. I'm not familiar with
> the GLU symbol, but I'd guess it is in glu.h.
> The sample implementation is OpenGL 1.2 compliant. Do you have OpenGL 1.2
> gl.h and glu.h, or are you trying to compile with the 1.1 versions of these
> files? (This is just a guess, as I don't seem to have a copy of the SI and
> can't get to the oss ftp site this morning. :-(. Hope it helps.)
No, I'm on Windows (yes still!) and same boring problems so I edited
the files to add those. Not even glext.h defines them.
My glext.h says at the begining
/* Header file version number, required by OpenGL ABI for Linux */
#define GL_GLEXT_VERSION 7
I did a search in the SI directory (which is on my harddrive) and
there is no gl.h or glu.h
I have to spend a whole lot of my free time to get this thing to
compile one day. VC++ does not understand the makefiles which are
probably for gcc (but I guessed that before trying).
Apparently, the opengl.dll is capable of hardware acceleration??? I
want a software opengl 1.2 DLL. Is the SI opengl Windows "aware". Can
I compile and run under Windows?