I'd like to use some new functions from glu1.3 in visual c++ under win32
system (98/2k). Where can I find the compiled glu1.3 lib + headers ?
> William -
I would like to be able to update glu. On 1.2 right now.
Would there be a problem if I do this for example on 1.2
gluBuildMipmaps(GL_TEXTURE_2D, GL_RGB8, .....);
Is GL_RGB8 ok or does it have to be 3. What about GL_RGB. The values of
both those defines are not the same, so....
Has anyone made a DLL yet? We can get gl 1.2 through hardware but glu 1.3
is a differet story.
10. glu 1.3