aux.h openGL.dll

aux.h openGL.dll

Post by Ray Reeve » Sun, 29 Jun 2003 04:12:37



Where are they?

Ray Reeves

 
 
 

aux.h openGL.dll

Post by <- Chameleon -> » Sun, 29 Jun 2003 04:18:49



Quote:> Where are they?

> Ray Reeves

Who?

 
 
 

aux.h openGL.dll

Post by anonymous bimb » Sun, 29 Jun 2003 05:00:19






> > Where are they?

> > Ray Reeves

> Who?

You know... *Them*.
 
 
 

aux.h openGL.dll

Post by Suzanne Voge » Sun, 29 Jun 2003 06:10:27


- aux.h: Do you mean glaux.h? I think that is the result of running the
OpenGL installation executable, available here:
http://opengl.org/users/about/index.html#where

- opengl.dll: Do you mean opengl32.dll? That comes with Windows
(assuming you're running Windows). It's in Windows/system32.

Are you trying to install OpenGL?

Suzanne


> Where are they?

> Ray Reeves

 
 
 

aux.h openGL.dll

Post by Ray Reeve » Sun, 29 Jun 2003 08:59:08



Quote:> - aux.h: Do you mean glaux.h? I think that is the result of running the
> OpenGL installation executable, available here:
> http://opengl.org/users/about/index.html#where

> - opengl.dll: Do you mean opengl32.dll? That comes with Windows
> (assuming you're running Windows). It's in Windows/system32.

> Are you trying to install OpenGL?

> Suzanne

Yes I'm running XP
Some GL examples won't compile because they #include aux.h
and some demos won't run because "can't find OPENGL.dll"
Thanks for your helpful tips anyway.

Ray Reeves


> > Where are they?

> > Ray Reeves

 
 
 

aux.h openGL.dll

Post by Suzanne Voge » Sun, 29 Jun 2003 10:22:19


I searched Google for "opengl aux.h". Here's what I learned.

Apparently aux.h is old, and you can try doing one of the following:

Option #1: Replace aux.h with glut.h
(more up-to-date and more certain to work, but also more complicated)
http://groups.yahoo.com/group/opengl-newbie/message/76

"-In commands that begin with "aux", replace the "aux" by "glut" (for
example, change "auxInitWindow()" into "glutInitWindow()") and, of
course,
change "#include aux.h" into "#include glut.h" (Having done that,
You can
remove the gl.h and glu.h #includes)

"-Split "auxMainLoop(display)" into "glutDisplayFunc(display)" and
"glutMainLoop()"

"-If a GLUT command doesnt accept the parameters of the corresponding
AUX
command, compare the command lists to find what must be changed.

"-In animated scenes, change "auxInitDisplayMode (AUX_SINGLE|...)" into
"glutInitDisplayMode (GLUT_DOUBLE|...) and use glutSwapBuffers()
instead
of glFlush() in Your display-function
"

Option #2: Replace aux.h with glaux.h
http://www.starstonesoftware.com/OpenGL/aux1.htm
(more simple, but I'm uncertain whether this will work)
Try just replacing #include <GL/aux.h> with #include <GL/glaux.h>, and
linking to the glaux.lib library.

Good luck. Hope my random response of the day was helpful. (I might be
asking lots of questions, myself. ;) )

Suzanne




>>- aux.h: Do you mean glaux.h? I think that is the result of running the
>>OpenGL installation executable, available here:
>>http://opengl.org/users/about/index.html#where

>>- opengl.dll: Do you mean opengl32.dll? That comes with Windows
>>(assuming you're running Windows). It's in Windows/system32.

>>Are you trying to install OpenGL?

>>Suzanne

> Yes I'm running XP
> Some GL examples won't compile because they #include aux.h
> and some demos won't run because "can't find OPENGL.dll"
> Thanks for your helpful tips anyway.

> Ray Reeves


>>>Where are they?

>>>Ray Reeves

 
 
 

aux.h openGL.dll

Post by Suzanne Voge » Sun, 29 Jun 2003 10:27:52


Also, about your computer not finding opengl32.dll:

Make sure that the directory where opengl32.dll is stored is in your
PATH variable. (Do you know how to set the PATH variable?)

Search your computer for opengl32.dll. If you're running windows, it
should be in [somewhere]/Windows/system32. If you can't find
opengl32.dll, then download it, as I mentioned earlier that you could do.

Once you find opengl32.dll, add its location to the PATH variable in one
of the following ways:
1. Just add [somewhere]/Windows/system32 (or whatever the path to
opengl32.dll is) to the PATH --OR--
2. Copy opengl32.dll into the location where your executable program is,
and add "." (where "." means "current directory") to the PATH. I usually
put the "." on the front of the PATH, so the system looks in the current
directory before anywhere else.

e.g., My PATH is
.;%SystemRoot%\system32;[a bunch of other stuff]

HTH,
Suzanne




>>- aux.h: Do you mean glaux.h? I think that is the result of running the
>>OpenGL installation executable, available here:
>>http://opengl.org/users/about/index.html#where

>>- opengl.dll: Do you mean opengl32.dll? That comes with Windows
>>(assuming you're running Windows). It's in Windows/system32.

>>Are you trying to install OpenGL?

>>Suzanne

> Yes I'm running XP
> Some GL examples won't compile because they #include aux.h
> and some demos won't run because "can't find OPENGL.dll"
> Thanks for your helpful tips anyway.

> Ray Reeves


>>>Where are they?

>>>Ray Reeves

 
 
 

aux.h openGL.dll

Post by <- Chameleon -> » Sun, 29 Jun 2003 12:43:14



Quote:> Where are they?

> Ray Reeves

Ok!
Try
http://tassadar.physics.auth.gr/~chameleon/OpenGL/OpenGL%20Includes%2...
braries.tar.bz2
it have all includes/libs for Win32
 
 
 

aux.h openGL.dll

Post by Poison6 » Sun, 29 Jun 2003 16:34:32


Quote:> > > Where are they?

> > > Ray Reeves

> > Who?

> You know... *Them*.

    somewhere *out* there ;)

--
   Poison64
   poison64(aT)poczta.onet.pl || poison64(aT)op.pl
   => http://www.poison64.prv.pl/
   => ICQ# 125215364 => GG# 4817051

 
 
 

aux.h openGL.dll

Post by Alex Mizrah » Sun, 29 Jun 2003 05:04:00


Hello, Ray!
You wrote  on Fri, 27 Jun 2003 15:12:37 -0400:

 RR> Where are they?

glaux.h should go with glaux library

opengl32.dll is in %windir%\system or %windir%\system32 depending on OS
version.

With best regards, Alex Mizrahi aka killer_storm.

 
 
 

aux.h openGL.dll

Post by Ray Reeve » Sun, 29 Jun 2003 22:07:15


Thank you. I do have opengl32.dll. I'm giving up on aux.h

Ray Reeves


> Also, about your computer not finding opengl32.dll:

> Make sure that the directory where opengl32.dll is stored is in your
> PATH variable. (Do you know how to set the PATH variable?)

> Search your computer for opengl32.dll. If you're running windows, it
> should be in [somewhere]/Windows/system32. If you can't find
> opengl32.dll, then download it, as I mentioned earlier that you could do.

> Once you find opengl32.dll, add its location to the PATH variable in one
> of the following ways:
> 1. Just add [somewhere]/Windows/system32 (or whatever the path to
> opengl32.dll is) to the PATH --OR--
> 2. Copy opengl32.dll into the location where your executable program is,
> and add "." (where "." means "current directory") to the PATH. I usually
> put the "." on the front of the PATH, so the system looks in the current
> directory before anywhere else.

> e.g., My PATH is
> .;%SystemRoot%\system32;[a bunch of other stuff]

> HTH,
> Suzanne




> >>- aux.h: Do you mean glaux.h? I think that is the result of running the
> >>OpenGL installation executable, available here:
> >>http://opengl.org/users/about/index.html#where

> >>- opengl.dll: Do you mean opengl32.dll? That comes with Windows
> >>(assuming you're running Windows). It's in Windows/system32.

> >>Are you trying to install OpenGL?

> >>Suzanne

> > Yes I'm running XP
> > Some GL examples won't compile because they #include aux.h
> > and some demos won't run because "can't find OPENGL.dll"
> > Thanks for your helpful tips anyway.

> > Ray Reeves


> >>>Where are they?

> >>>Ray Reeves

 
 
 

aux.h openGL.dll

Post by Alex Mizrah » Sun, 29 Jun 2003 05:04:00


Hello, Ray!
You wrote  on Fri, 27 Jun 2003 15:12:37 -0400:

 RR> Where are they?

glaux.h should go with glaux library

opengl32.dll is in %windir%\system or %windir%\system32 depending on OS
version.

With best regards, Alex Mizrahi aka killer_storm.

 
 
 

aux.h openGL.dll

Post by Alex Mizrah » Mon, 30 Jun 2003 01:45:36


Hello, Suzanne!
You wrote  on Fri, 27 Jun 2003 21:27:52 -0400:

 SV> Also, about your computer not finding opengl32.dll:

these are 'wrong advices', ye?

 SV> Make sure that the directory where opengl32.dll is stored is in your
 SV> PATH variable. (Do you know how to set the PATH variable?)

 SV> Search your computer for opengl32.dll. If you're running windows,

you know other OS that has .dll files? except some DOS..

 SV> it should be in [somewhere]/Windows/system32. If you can't find
 SV> opengl32.dll, then download it, as I mentioned earlier that you
 SV> could do.

opengl32.dll should go with OS. wrong version will lead to malfunction.

 SV> Once you find opengl32.dll, add its location to the PATH variable in
 SV> one  of the following ways:
 SV> 1. Just add [somewhere]/Windows/system32 (or whatever the path to
 SV> opengl32.dll is) to the PATH --OR--

Windows always searches for dlls in system and system32 folders, in PATH
only if it's not found.

 SV> 2. Copy opengl32.dll into the location where your executable program
 SV> is,  and add "." (where "." means "current directory") to the PATH.
 SV> I usually  put the "." on the front of the PATH, so the system looks
 SV> in the current  directory before anywhere else.

 SV> e.g., My PATH is .;%SystemRoot%\system32;[a bunch of other stuff]

there is no need to have . in PATH - all things that search in
PATH(LoadLibrary, OpenFile and so on) search also in current directory. so
it will be scanned twice.

With best regards, Alex Mizrahi aka killer_storm.

 
 
 

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