hi graphics experts,
i am really interested in computer graphics, imager processing and
all that. i bought computer graphics in C book and i am ready to
start coding some things to learn more.
i also noticed java has 2d and 3d API.
i'd like to ask the experts, which way should i go if i want to
get into graphics/image programming? should i study openGL or Java API?
there is so much things to learn so i need to concetrate on
the techonology and tools and library that are best.
i'd like of course that my code to be as portable as possible. any other
standard graphics library people use that are standard in the industry?
i know about qt and gtk, but those are for build GUI stuff, i am talking
more about image processing.
is it easy to get a job doing image processing and computer graphics
programming? is this a good field to specialize in? i know i really
thanks for any advice.