I'm working on a master's thesis involving the evaluation of different types of
shadowing algorithms. My objective is to further the development of shadowing tools
that would be appropriate for Virtual Reality environments.
I've implemented the depth-buffer method for producing shadows using Inventor and
OpenGL. I'm interested if anyone else has other shadowing implementations or
Renderers that also produce shadows and would be willing to submit their program
and/or code for comparison in my thesis. I'm not able to provide monetary
compensation but you will receive my gushing gratitude, the knowledge that you are
assisting a poor graduate student's struggle, and appropriate recognition in my
If you are interested in the code I'm developing let me know and I'll get a copy to
you when my thesis is complete.
Thanks in advance,
... now back to your regularly scheduled program..