keep 2D-object inside boundaries.

keep 2D-object inside boundaries.

Post by Kristofer Stenber » Fri, 04 Jan 2002 05:07:37



How do I detect if my 2D-object moves outside certain boundaries. I'm
experimenting with glRenderMode(GL_FEEDBACK) but I can't get it right. There
must be a straightforward way to do this?

--
Kristofer Stenberg