I am starting to learn about OpenGL by studying HeNe's tutorials at
They compile and run fine under Windows(Visual C++) and Linux.
But while they run hardware-accelerated under Windows, they use
software only under Linux. I use XF86 4.0.1, and a TNT2 with NVdriver 0.95.
Games like Quake 2, Quake 3 and Descent 3 runs nicely hardware accelerated,
but how can I make the programs from the tutorial to do that?