Hi all; I'm new here and I really hope some wizards out there can help me-
I have this Voodoo1 card and it runs Quake2 (in opengl) pretty nice -
however, I just can't make my own code use the Voodoo card (in fullscreen
640x480x16; I /am/ aware of that .-), in fact it seems that my code
apparantly only uses the Matrox Millenium card installed as default
Not even a large filled cube can be done on my system (PII/350, Voodoo,
Matrox Millenium, W2K) - and some demo examples I've downloaded can be run
in 30 fps on a similar system, but I get only 1fps or something like that?
Is there any way I can force my OpenGL application (VC++) to use the
Voodoo instead of the Matrox card, and HOW is it done?