|> win95 does not seem to come with enough stuff to link to opengl32.dll
|> (at least I have that) with glut32.dll and friends. Is there a way
|> to get a .lib or .a file from a .dll? Or is there a source of these
|> files outside of buying a compiler from some where.
If I understand you correctly, the issue is that you
get the OPENGL32.DLL file for free, but not the OPENGL32.LIB
file that you need to link OpenGL executables.
One way around this situation is to download SGI OpenGL
This gives you OPENGL.DLL, OPENGL.LIB, GL.H, and GLU.H
for compiling OpenGL applications. You can actually tell
SGI OpenGL to just pass through all the commands to
Microsoft OpenGL 1.1 if you want. You edit a registry
entry for this. See the documentation for details.
For many things, you may actually find SGI OpenGL's
OPENGL.DLL is faster so you might just use it as is.
I hope this helps.