I am using glut with openGL, looks like my program is
using 32 bit color so on voodoo3 its punting to software mode.
When I use drivers distributed by 3dfx it goes into 16 bit mode
& still does harware acceleration.
Anways, I would like to be able to use 16 bit color. How could I do
I dont think its as simple as changing glcolor4f to glcolor4us.