> A new article titled "Generating Random Fractal Terrain" by Paul
> Martz, has been posted on
> http://gameprogrammer.com/fractal/fractal.html. As always full source
> code and a runable demo are available for free download.
> Please forward this message to anyone you think will be interested in
> it.
Very nice page, with a readable description of the algorithm.
I can't vouch for the code, because I haven't run it yet.
I've added a pointer to this page to my terrain page at
http://www.geocities.com/Area51/6902/terrain.html .
Hope this article stays around for a while.
--
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My opinions are mine and mine alone, unless you
agree with them. Then I'll share.
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"Chicks are attracted to harbingers of doom.
It's a known given fact." - Mike "Dreamy" Sphar
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