Can anyone provide me with algorithm for approximating elliptical arc

using

Bezier curves? If there is an algorithm already implemented, I prefer

if it is in "C" code.

I know that it is just an approximation and not exact, but this is

what I need.

Can anyone provide me with algorithm for approximating elliptical arc

using

Bezier curves? If there is an algorithm already implemented, I prefer

if it is in "C" code.

I know that it is just an approximation and not exact, but this is

what I need.

1. approximating arcs using bezier curves -- how?

Some 2D graphics systems do not allow you to draw arcs. Instead they

want you to approximate the arcs using Bezier curves. An example is

Adobe's Portable Document Format (PDF).

Does anyone know the formula for doing this? I need to draw arbitrary

arcs (not just full circles).

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