3DGPL *FREE* C SOURCE OF 3D LIBRARY AND TUTORIAL FOR GAME PROGRAMMERS

3DGPL *FREE* C SOURCE OF 3D LIBRARY AND TUTORIAL FOR GAME PROGRAMMERS

Post by Sergei SAVCHEN » Mon, 03 Jul 1995 04:00:00



greetings,

3dgpl is now available from the following places:

ftp://x2ftp.oulu.fi/pub/msdos/programming/docs/3dgpl.zip
ftp://ftp.cs.tu-berlin.de/pub/sci/virtual-reality/software/3dgpl/3dgp...
ftp://wuarchive.wustl.edu/graphics/graphics/packages/3dgpl/3dgpl.zip
ftp://garbo.uwasa.fi/pc/graphics/3dgpl.zip
ftp://ftp.coast.net/SimTel/win3/graphics/3dgpl.zip (also other SimTel mirrors)

many thanks to all ppl who placed it on their sites, for those
who missed the original post 3dgpl contains c sources of portable
3D base library compilant under both MSDOS, MSWINDOWS, X11 and NeXTStep.

there's also a 150K of ascii files discussing all the algorithms
and techniques used in the library, that is hardware interfacing,
3D transformations, perspective, 2D and volume clippings, rasterization
of lines, ambient shaded and textured polygons as well as optimization
and portability issues.

again, all comments would be very much appreciated,


 
 
 

1. 3DGPL *FREE* C SOURCE OF 3D LIBRARY AND TUTORIAL FOR GAME PROGRAMMERS

3DGPL *FREE* C SOURCE OF 3D LIBRARY AND TUTORIAL FOR GAME PROGRAMMERS

greetings,

i just uploaded to x2ftp.oulu.fi/pub/msdos/incoming/3dgpl.zip
version 1.0 of 3DGPL - it contains c sources of my portable
3D library compilant under both MSDOS, MSWINDOWS, X11 and
NeXTStep.

there's also a 150K of ascii files discussing all the  
algorithms and techniques used in the library, that is
hardware interfacing, 3D transformations, perspective,
2D and volume clippings, rasterization of lines, ambient
shaded and textured polygons as well as optimization
and portability issues

i'd like very much to hear opinions and comments,


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