Hi,

where can I find algorithm to create triangles in the holes

in a 3D-mesh? My main trouble is when a hole is non-planar.

Thanks for any help :)

arti

Hi,

where can I find algorithm to create triangles in the holes

in a 3D-mesh? My main trouble is when a hole is non-planar.

Thanks for any help :)

arti

> where can I find algorithm to create triangles in the holes

> in a 3D-mesh? My main trouble is when a hole is non-planar.

triangles you put into it, there's no "correct" surface shape you

might represent incorrectly --- since there is no surface whatsoever

inside the hole.

Just choose an arbitrary triplet of consequntial vertices of the hole

boundary polyline, output a triangle with these three vertices, and

dismiss the inner vertex in the triplet. Repeat until only two

vertices remain. Done.

--

Even if all the snow were burnt, ashes would remain.

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