Occlusion culling source?

Occlusion culling source?

Post by Michael Hol » Wed, 27 Mar 2002 02:32:23

I'm looking for source code that implements occlusion culling, or maybe a



1. Hardware Support for Occlusion Culling?

Any idea when hardware support for occlusion culling will become
available on SGI platforms. Some other vendors are talking about
supporting this in thier hardware.

This could become a driving force in the area of Large Scale Database
visualization. (OpenGL-Optimizer)

Bill McGarry  SW-Engineer          Phone:(206)865-5064 FAX:(206)865-2628
Boeing Commercial Airplane Company Org: 6-6C13 , M/S 7J-79

2. Softimage software. Good or Bad?

3. Where to get Occlusion Culling Tutorials?

4. How doing a static background?

5. occlusion culling

6. Actions problem: closing without saving

7. Help w/ occlusion culling/portal algorithm

8. What tools for Maya's *.IFF file to load and save?

9. Visibility algorithms/Occlusion culling in dense polyhedral environments.

10. Occlusion Culling

11. Elision, Culling, Clipping, and Occlusion

12. occlusion culling using octrees

13. NV_OCCLUSION_QUERY for occlusion culling