Cel-Rendering, Implicit Line Drawing

Cel-Rendering, Implicit Line Drawing

Post by sanma » Fri, 26 May 2000 04:00:00



Hi,

Just wanted to know if there is any information available (net? books?)
dealing with the issue of control over implicitly created lines, resulting
from cel-rendering of 3D geometry.

With traditional 2D animation/drawing, lines are drawn explicitly, and are
similarly under the direct control of the artist.

With cel-rendered 3D, however, lines are implicitly or indirectly created
from the cel-rendering algorithm.

I just wanted to know if there are any methods which are known, or under
investigation, to set up ways to control the look/shape of cel-rendered 3D
lines -- particularly to emulate the look of 2D lines/curves in traditional
hand-drawings.

 
 
 

Cel-Rendering, Implicit Line Drawing

Post by daire quinla » Fri, 26 May 2000 04:00:00


Quote:> Just wanted to know if there is any information available (net? books?)
> dealing with the issue of control over implicitly created lines, resulting
> from cel-rendering of 3D geometry.

if you're looking around in this direction, you absolutely have to check out
this site ....

http://www.red.com/cwr/painterly.html

it'll probably have everything you could possibly need/want to know, as well
as piles and piles of stuff that you didn't...
be warned, perusing this site if you're interested in 'non-rendered' looking
3D will be really really bad for your health, not to mention your social
life, posture etc etc

good luck ,

--
Daire Quinlan
Marconi (formerly Fore Systems)
Dun Laoghaire
Co. Dublin
Ireland

Tel: +353-1-2804533 ext: 2328
Fax: +353-1-2804568

web: http://www.fore.com