Quake's .BSP file format

Quake's .BSP file format

Post by Kekoa Proudfo » Thu, 24 Sep 1998 04:00:00




> So the question is: does anybody here know the .BSP file format ???

See the Unofficial Quake Specs, which are linked from the Quake Developer's
Pages, at:

http://www.gamers.org/dEngine/quake/

-Kekoa

 
 
 

Quake's .BSP file format

Post by Q » Fri, 25 Sep 1998 04:00:00


Hi !!
I've seen the Agent Orange's demo (Assembly'97) which Descents in
Quake map (map's name Death Church).
It highly impressed me and i'd love to make the Descent - like game
the same way (God thanks my renderer is going to be as fast as Quake's  :))
And i'd love to use current Quake's maps for further impressing
So the question is: does anybody here know the .BSP file format ???

any help would be appreciated very much
CU

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***> http://qdamage.webjump.com <*** collection of my demos / sources ***