Does anybody know how many flops are needed to draw, say
1000 triangles (in a triangle-strip), fully shaded (not textured)
or even better, where I can find info about this.
(say for a full software implementation, but forgetting about
the final stage of the pipeline: the filling of the triangles,
I just want to have an estimate of what is needed for the
geometry and lighting processing)
"Hi, my name is Frans, I'm your crazy scientist for today."
4. Drawing arcs
5. Floppy Flop!